
Hello There!
I am Aditya but everyone calls me Dash, hailing from India and I am a game designer at Futuregames Sweden. I have 3 years of industry experience as a QA analyst at Ubisoft India and a background in Esports. Video games are everything for me, I have been playing video games since I was a kid and been hooked up ever since. I am mostly into melee combat games because of its raw nature and the power behind every combo.
With my QA background I have learnt how to break each and every aspect of a game and have developed an eye for detail. Combining this with my technical skills I have one goal that is to deliver a rewarding, fun gameplay for the players.
I thrive in team environments and quickly adapt to the changes or tasks given to me. I'm specializing in Combat and enemy design especially focusing on player combat and enemy encounter design.
Favorite games - Batman Arkham series , Hitman Absolution, Devil May Cry , Medal of Honor 2010, Final Fantasy XVI
Favorite anime - Naruto (not Boruto), Fairytail , Jujutsu Kaisen, Solo Levelling
Skills and tools
Technical Design/ Gameplay Design
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C#/C++
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Visual Scripting - Unreal Blueprints
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Rapid Prototyping
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3C Design
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Combat and Enemy Design
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Balancing
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System design
Engines/Softwares
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Unreal Engine 5
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Unity
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Visual Studio
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Perforce
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Github
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Fork
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Jira
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Miro
Soft Skills
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Problem Solving
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Team Collaboration
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Leadership
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Communication
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Eye for Detail
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Flexibility
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Quick to Adapt


